Are you the master of all commanders? Are you the scurviest of sea dogs? Have you ever secretly felt you’d have made a great pirate or could have defeated the great sea captains in a ship to ship duel?
Sailpower is a miniatures game that allows the players to take on the role of a captain in the Age of Sail. Command small ships, large ships or even a whole squadron. It’s your call! Battle other ships, or embark on a mission seeking plunder and riches while giving your enemies the slip. Sailpower is a complete system designed to support fast paced sea action, exploration and adventure. You can play Sailpower on a small table with a couple of ships, a big table with many ships, or even a floor battle with your “sea” covering the whole room!
Sailpower covers the Age of Sail, pre steam, and post cog era -or approximately the late Elizabethan thru Napoleonic era. The cannons are abstracted in a general way so that ships from differing era can be played together, or you can choose what era you want to focus on. Sailpower is perfect for Golden age pirate scenarios, War of 1812, Napoleonics, American Revolution, or even Barbary Coast pirate actions. You can even incorporate Sail power into a semi fantasy setting although there are no fantasy rules in the core rulebook.
Sailpower is playable in many scales, two of which are playable without conversion: 15-20mm (1/100th – 1/8th inch =1 foot/play in inches), and 5-6mm (approximately 1/300th – 1mm =1 foot/play in centimeters). Conversions are available to other scales. The easiest conversion is to 28mm, just use 2X (eg 2″ in real world = 1″ in game”).
Sailpower models are available in 15MM/ 6mm / 28MM at this time.
Yes, we tested the game heavily with small sloops and schooners on 3X3 and 4X4 coffee tables. If you want to use very large ships you obviously will need more space, but a battle of sloops on a coffee table is just as exciting as a pair of frigates, perhaps even more so! If you want to play a larger game in a small space, our 6mm scale ships would be suggested.